Below the cut, for anyone who cares, is all the stuff I've found on my voyage of simself-discovery.
Here goes:
What My Playstyle Is
First and foremost, at the heart of my playstyle: I'm an escapist and a fantasy worldbuilder.
I like tying all my projects into the same universe: in this case, the world Kulo Seeri is part of, which I have named Juvash and separated from the modern sim!Earth of the premades.
I like creating cultures. Especially ones that are very different to our modern world.
I like having magic and Juvash's three pantheons of gods/spirits play important roles in my sims' lives.
I like to take more time to get to know my sims and their stories.
I only play matriarchies. It's the only way I can be at ease with my worldbuilding.
I like having a balance between controlling my own little world and letting the game throw me curveballs.
I like playing with jealousy off.
And, most importantly, I create the worlds that I want to escape to rather than the ones I think will get me comments and likes.
What My Playstyle Isn't
I'm not good at having lots of social interaction between or even within households... so I'm just going to stop trying to force that.
I don't like playing modern, futuristic or historically accurate hoods. "Steampunk, only powered by bound spirits" is about as high-tech as I go.
I don't want to restrict my playstyle any more than my PTSD requires. So "always matriarchal" = yes; "complex challenge ruleset" or "system of hood laws mirroring earthly legal codes" = no.
I don't want to zip through the generations at full speed. I'm going back to Hat's ageing mod and sticking with it.
I don't like building. Have I ever mentioned that?!
I don't want to micromanage.
I don't like having to stop and take pictures every five seconds.
I don't want to focus on achieving goals rather than on the story - this is why my sims don't have careers, because I feel forced to build skills and get them promoted when they do.
I don't understand romance. ACR and elementally arranged matches can handle all that for me, thank you.
And finally:
VT's Simming Affirmation
I create the worlds I want to be part of.
I choose to focus on the aspects of TS2 I enjoy.
My game is a place where things make sense to me.
I play for myself, and that is all that matters.
...and now, back to fixing that glitch! :)
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